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Battlefield Effects – What is battlefield simulation?

Nautilus provide state of the art Battlefield Effects (BattSimFX) Simulation, as managed services to the UK MOD. Battlefield simulation effects provide an accurate representation of sounds you would typically here in a war zone, such as gunfire, explosions, rocket propelled grenades, mortar fire and heavy weapon gunfire.

During high profile military training exercises, both in the UK and overseas, BattSimFX are used extensively. All of our devices are safe to use indoor even though they produce muzzle flashes, smoke effects and sensory smells. Blank ammunition or pyrotechnics natures are not required reducing HAZMAT transportation, magazine requirements. This hugely reduces cost to the UK MOD. Environmentally friendly operation leaves no empty cases or cylinders on the training exercise area. Once complete the systems are recovered and moved to the next training exercise or point of need

The remotely controlled IED simulators are primarily used to enhance exercises. They simulate opposing forces and are a fraction of the cost of what it would take to employ, make and deploy small explosive charges. Nautilus BattSimFX significantly reduce risks to exercise personnel. Unlike live battlefield explosive effects our systems are repetitive. Both IED and heavy weapon simulators can be fired hundreds of times on one refillable cylinder. The heavy weapon simulator is remotely operated and provides visual representation of a real weapon system, audible gunfire noise and muzzle flash effects. It can fire bursts or single shot and be mounted in the back of pick-up style trucks. As none of these systems are actually classed as weapon systems all can be transport on UK roads.

The RF sound box simulators can play multiple sound files at the same time, such as public announcement system evacuation or fire alarm warnings, sirens, crowds of people, dogs barking or aircraft sounds.  You can easily add custom audio sound files depending on the user requirement. Used in conjunction with other battlefield simulation effects, these provide additional depths of realism to exercise training environments. Add medical simulation in the form of Sim Bodies or SimMan 3G Trauma for scenes of a major incident or mass casualty training scenario.

  • Remotely Operated IED, RPG, Mortar, Heavy Weapons, Smoke & Sound
  • Significant reduction in exercise overhead training costs
  • Safe to use indoors
  • Environmentally friendly
  • No mess. No Fuss.


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